#include "Engine.h"
#include "SDL_ttf.h"
#include "Circus.h"
#include "ExtraPtsText.h"

int main(int argc, char* argv[]) {
	Engine::GetInstance()->Init();

	// set the window
	Engine::GetInstance()->SetWindowTitle(CIRCUS_WINDOW_TITLE);
	Engine::GetInstance()->SetWindowSize(BG_WIDTH, BG_HEIGHT);

	ExtraPtsText *test = new ExtraPtsText();

	Circus *game = new Circus();
	
	Engine::GetInstance()->Start();

	return 0;
}